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NPC Generator

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Advanced [show]


Hugh Whitby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and he perpetually has his longsword ready. His moppish chestnut hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting, Logical. Flaws: Secretive, Insane. Bonds: Enemies. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Hugh Whitby, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 13 (+1)5 (-3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His hair is chestnut and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Sculptor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home; and further expansion of business

Ideals: Opinionated. Flaws: Addict. Bonds: Military, Job, Guardian. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Hugh Carlisle, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 700 sp. 1 Healer’s kit. 1 Simple lock.


Social Check DCs


Thomas Digby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His auburn hair is cut short with large spiked bangs in the front. This amber eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Unemployed. He then took over the family business and is one of the better Unemployed for hire.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Thomas Digby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Tenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His tied-back hair is blonde. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: The child of southern immigrants he idolized his mother. He has had some formal singing training, and achieved minor success. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Ernest Tenley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 8000 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is portly but not overly obese. His hair, while still mostly red, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and seeks redemption

Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer, Religious. Occupation: Assassin

Voice: American accent

Attributes [hide]

Adelard Barclay, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3 Antitoxin. 3 Smokesticks.


Social Check DCs

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