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NPC Generator

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Advanced [show]


Adelard Upton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black cloak and cross-gartered green stockings. His small hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: He got into the Beggar business at a young age. He was taken from his home at a very young age. He was granted druidic powers by his dying brother.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Adelard Upton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Copeland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. His moppish red hair is in a traditional bowl cut. He has amber eyes and a tan hat with a grey feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Copeland, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 12 (+1)7 (-2)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Hugh Hastings, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. His hair is auburn, silky, and of moderate length. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Bather profession.

History: Born in the west to a Dyer, Hugh learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 2 years.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, In love. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Hugh Hastings, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Bradly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Navigator does. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Navigator business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Bonds: Job, Family. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Bradly, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Norman Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. He is physically well-built. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. He worked as a nervous Bowyer and found it very stressful. He now owns his own business.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Attractive, Family, Nature, Job. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Stafford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 9000 cp. Pink pearl (70 gp). Red garnet (70 gp). Coral (70 gp).


Social Check DCs

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