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NPC Generator

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Jocelyn Lancaster, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is wearing a long, grey, dusty cloak. He wears a colorful flower in his chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: The child of a Carpenter, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Ideals: Disciplined, Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Jocelyn Lancaster, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 13 (+1)6 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Born in the west to a Sage, Odo learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Depressed, Hedonist, Shy, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Reid, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)14 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Peter Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a penchant for wearing a ring with an oversized ruby on his left hand. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical. Flaws: Insane. Bonds: Rich, Attractive, Immigrant. Occupation: Mason

Voice: Stutters

Attributes [hide]

Peter Branson, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Peridot (40 gp).


Social Check DCs


Kyle Hallewell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Mayor does. He is an epitome of beauty. His hair is brown and curly. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Kyle will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: Kyle was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and marry his sister to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Job, Attractive, Family. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Kyle Hallewell, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)16 (+3) 7 (-2)14 (+2)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Wesley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Miles Wesley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Violet garnet (400 gp).


Social Check DCs

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