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NPC Generator

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Advanced [show]


Odo Hamilton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light tan in addition to tight pants. His brown hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Odo was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Family, Nature. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Odo Hamilton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Map Maker, Thomas learned a great deal about his mother's area of expertise. After coming to the age of reason, Thomas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Gifted. Flaws: Greedy, Impulsive, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Everly, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Antitoxin. 2 Holy water.


Social Check DCs


Alexandre Cromwell, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky black painted plate armor. His golden hair is cut jaggedly and amateurishly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: Alexandre hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Alexandre Cromwell, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills History +0, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears a Stetson hat to cover his moderate length brown hair. His fierce hazel eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Persistence, Justice, Impeccable. Bonds: Poor, Religious. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Miles Kitchur, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His white hair is thinning but still full. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Cory will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Athletic, Extrovert. Bonds: Slave, Poor, Job. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Cory Payton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Fire opal (1000 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs

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