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NPC Generator

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Advanced [show]


Peter Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a golden handlebar mustache and slicked back golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Peter Ashton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Hugh Shipley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want him driven away; and to protect his home

Ideals: Gifted, Entrepeneur. Bonds: Guardian, Poor, Enemies. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Hugh Shipley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Lewis Darby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is heavily combed to the right. His violet eyes peer out from beneath his Stetson blue hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Professionalism. Flaws: Depressed. Bonds: Adventurer, Job, Criminal record. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Lewis Darby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly rapiers and shields. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out east to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Kyle Brandon, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 35000 sp. Banded agate (10 gp). Freshwater pearl (10 gp). Red garnet (90 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Artistic. Bonds: Adventurer, Mentor, Slave, Job. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Frederick Altham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs

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