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NPC Generator

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Advanced [show]


Hunter Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green armored body suit, with a simple black line shooting up and back down. With a patchy white beard and wild white hair. His amber eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Herbalist business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Hunter Cooper, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Heward Holton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light white in addition to tight pants. He is bald on top and has large silver tufts of hair around his ears. His brown eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: He was born in the west, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Heward Holton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Hadley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. With a patchy red beard and wild red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He was born at the edge of vast island. His childhood dream was to be a Masseuse, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Don Hadley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1600 sp. Rose (80 gp). Rose (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and green pants. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Apothecary, but he got bored and became a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Mentor, Job. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Anthony Marston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Zircon (80 gp). Rose (80 gp). Golden pearl (40 gp).


Social Check DCs


Tim Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast mountains. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Optimist, Justice. Bonds: Poor, Nature, Adventurer. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Tim Carlisle, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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