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NPC Generator

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Advanced [show]


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, his parents were killed by a drow raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Hedonist, Mundane. Bonds: Mentor, Enemies. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Robert Marston, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills History +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He is physically well-built. His golden hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insomniac, Hedonist. Bonds: Nature, Poor, Job. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

John Vance, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Sardonyx (20 gp). Amethyst (150 gp). 1 Minor magic item.


Social Check DCs


Henry Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Shipwright business at a young age. He was an apprentice working in his father's forge. He struck the Shipwright job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Fearful. Bonds: Guardian, Job. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Henry Ashton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Holy water.


Social Check DCs


Cory Heiser, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: Cory was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Cory Heiser, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)17 (+3) 7 (-2)16 (+3)
Skills Acrobatics +2, History +5
Senses Passive Perception 8
Languages Common, Abyssal, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Theobald Southey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large white mantle and cape that has been intricately interwoven into his black robe. He wears his black hair up in a very large beehive style do. His gray eyes peer out from beneath his top white hat.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Locksmith.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Bonds: Job, Enemies, Rich. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Southey, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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