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NPC Generator

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Advanced [show]


Conrad Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in brown turtlenecks beneath a red coat with blue slacks. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants a kiss; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease. Bonds: Attractive, Job, Has a crush. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Breeden, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Acid flasks.


Social Check DCs


Balimaar Carlisle, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear, and he perpetually has his longbow ready. He has done his best to style his black hair to look like a famous performer. He has several tiny sapphire earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.

Motivation: He's in love.

Ideals: Fighting, Joker, Artistic. Bonds: Rich, Has a crush. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Carlisle, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)16 (+3) 10 (+0)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 10
Languages Common, Celestial, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Byron, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow coat over a green low-cut shirt, and a feathered hat upon his head. His hair is cut close to his head. This blue eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: Solomon hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has achieved small success as a Merchant.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Enemies, Immigrant. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Solomon Byron, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears pastel painted combat armor at almost all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Dayton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He has a long brown beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he's in love

Flaws: Insomniac, Selfish. Bonds: Attractive, Immigrant, Nature. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Manfred Quinton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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