Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is drawn into a tight pony tail with a card scrunchie. His green eyes lackadaisically let the world flow into them.
Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Gardener business at a young age. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert, Justice. Bonds: Immigrant, Job, Slave. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Azurite (11 gp). Carnelian (80 gp). Freshwater pearl (11 gp).
Percival Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Doctor uniform. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.
History: Percival was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Doctor soon after.
Motivation: He is greedy; and expand his business
Ideals: Optimist, Gifted, Persistence. Bonds: Job, Rich. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 6 (-2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +4
Possessions: 100 gp.
Frederick Blyth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears black painted combat armor at almost all times. He keeps his blonde hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.
History: Frederick hails from a village terrorized by drow. He married young, but lost his spouse to drow. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Depressed, Antagonistic. Bonds: Attractive, Enemies. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp.
Chad Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor. He is physically well-built. His black hair is long and unkept. His eyes are likewise amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Detective in town.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has worked as a Detective like his father before him.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Moonstone (30 gp). Blue quartz (15 gp). Jet (100 gp). Moss agate (15 gp).
Charles Branson, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears dark leathers with embroidery, marred by sweets. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants
Flaws: Ugly, Shy, Addict. Bonds: Religious, Enemies. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
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