Charles Cornish, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a black suit. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Sculptor. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Armorer, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon.
John Barton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting brown shirt and pants. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp. Silver ewer (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).
Hugh Perry, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His hair is short and white. His eyes are likewise blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Mortician business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Mortician.
Motivation: He is a bit of a kleptomaniac.
Bonds: Guardian, Criminal record, Job, Rich. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Dustin Cooper, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He likes to wear red tank tops with brown pants. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Artistic, Athletic. Bonds: Attractive, Rich, Adventurer. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1200 sp.
Norman Northcott, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a brown coat over a green low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a rapier. He has styled his silver hair well, parting it to the right. His amber eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: He was born in a small desert village. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.
Motivation: He is content; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Addict, PTSD, Mundane. Bonds: Nature. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!