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Advanced [show]


Chad Darby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He wears his chestnut hair down. His brown unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Darby, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man prefers to wear grey pants and tee shirts. His moppish white hair is in a traditional bowl cut. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Cumberbatch, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)7 (-2) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Sydney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small mountains village. He worked as a nervous Carpenter and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He is greedy; and sabotage a competitor

Ideals: Opinionated. Bonds: Attractive, Job, Nature, Adventurer, Rich. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Odo Sydney, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Everard Marley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Antagonistic, Addict, Disease. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Everard Marley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He has dyed his greying brown hair a little too much giving a sharp brown color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Anselm Mitchell, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs

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