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NPC Generator

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Advanced [show]


Dean Beitz, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears black painted combat armor at almost all times. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Religious. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Dean Beitz, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Wymar Kitchur, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears very tight pants and wife beaters, though occasionally he sports a green coat. He has styled his golden hair well, parting it to the right. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.

History: Wymar was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Family, Adventurer, Debt. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Kitchur, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Nature +4, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 16000 cp. 1 Silk rope. 1 Disguise kit.


Social Check DCs


Gunter Blyth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy blonde beard and wild blonde hair. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Gunter Blyth, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Everard Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His auburn hair is braided into rings. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Disease. Bonds: Nature, Poor, Adventurer. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Springfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Cason, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He has a long white beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up sai and armor he uses now. He now mingles about in high society.

Motivation: He's in love; and many orcs want him driven away

Flaws: Antagonistic. Bonds: Has a crush, Nature, Rich, Enemies. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Ralf Cason, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)16 (+3) 10 (+0)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 90 pp.


Social Check DCs

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