Odo Rayden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Navigator in town.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and money/treasure
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork studded leather. 1 Half-Plate.
Chad Roscoe, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tattered old clothes. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.
Personality: He dislikes all the random violence that takes place in the west. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, In love. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Average lock. 1 Masterwork Musical instrument. 1 Magnifying glass.
Guy Ridley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is brown. His blue eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Gardener in town.
History: He was born at the edge of vast mountains. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Gardener for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic. Bonds: Attractive, Family, Job, Nature. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Healer’s kit. 1 Healer’s kit. 1 Superior lock.
Alexandre Skelton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His head has been shaved. His gray eyes peer out from beneath his feathered red hat.
Personality: Calm and collected, he is a well trained Servant. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Servant job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Military, Religious. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Diggory Copeland, Male Human [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his bow always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Tanner in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: Many gnolls want him driven away; and he's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Guardian, Job, Enemies. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 19 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30000 sp. Smoky quartz (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
