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NPC Generator

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Advanced [show]


Anthony Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries shortbows. His hair is silver and curly. His eyes, though not visible through his cowl, are gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Anthony Cholmondeley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Mayor.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Bonds: Attractive, Criminal record, Poor, Job, Family. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Thorpe, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His green eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He was raised in a mountains tribe. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Lance Browning, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Frederick Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Frederick Blythe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)6 (-2) 13 (+1)8 (-1)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Quinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears tattered old clothes. His hair, while still mostly silver, has prominent grey streaks. His eyes are a pleasant amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Quinton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Athletics +0
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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