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NPC Generator

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Advanced [show]


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears tattered old clothes. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He became a Bellfounder soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Charles Van Es, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Animal Handling +6, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Alexandre Mori, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears tan cloth garments or leather armor. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Bonds: Attractive, Criminal record, Has a crush, Adventurer. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Alexandre Mori, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 7000 sp. 1 Smokesticks. 3 Acid flasks. 4 Holy water. 1 Everburning torch.


Social Check DCs


William Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.

Personality: This man loves singing and to teach people singing more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school to support his sick mother, and resented it. Now he works as a singing tutor during his time off.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Artistic, Logical. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

William Warwick, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a brown armored body suit, with a simple yellow line shooting up and back down. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: Ralf was born with his father's beautiful face. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Bonds: Attractive, Adventurer, Slave, Enemies. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Ralf Eastaughffe, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Wesley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely tan suit with white socks and a vest with buckled shoes. He wears a feathered hat to cover his moderate length auburn hair. His eyes are likewise brown.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has all his life been fascinated with music.

History: He was born blind and as such lacked many opportunities for work. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Wesley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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