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NPC Generator

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Advanced [show]


Anthony Clinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet small hat and violet clothes. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Scribe business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Hedonist, Depressed. Bonds: Religious, Job. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Clinton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Gerald Harper, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He wears his blonde hair up. His fierce blue eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Animal Trainer father left him crippled. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Gerald Harper, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Anselm Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy black pantaloons and a grey scarf. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist. Flaws: Selfish, Racist. Bonds: Immigrant, Adventurer. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Anselm Hallewell, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Rolf Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He was born in the south. His childhood dream was to be a Miner, but he was a colossal failure. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Mundane. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Brewer

Voice: American accent

Attributes [hide]

Rolf Wilberforce, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)11 (+0) 14 (+2)7 (-2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He carries a battered pickaxe and tarnished bastard sword as well. His hair is brown and curly. His face is scarred and worn.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Mentor. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Hunter Clinton, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 600 gp. 1 Full Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs

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