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Advanced [show]


Nicholas Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Nicholas studied abroad. After coming to the age of reason, Nicholas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and human compassion

Ideals: Gifted. Flaws: Racist, Addict. Bonds: Job. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Nicholas Coombs, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Raymond Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He tends to wear a large yellow jacket. His hair is short and golden. His eyes, though not visible through his cowl, are violet.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Mayor.

Motivation: Sabotage a competitor; and doesn't want to be a mayor and was forced into it by his family

Flaws: Shy. Bonds: Religious, Adventurer, Job, Family. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Raymond Anderton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Ramsay, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light green in addition to tight pants. His golden hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He inherited the family business which he has now maintained for 14 years.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Ramsay, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)7 (-2) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Theobald Spaulding, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with his god.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Artistic, Impeccable. Bonds: Religious, Job, Adventurer. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Theobald Spaulding, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Hematite (6 gp). Malachite (6 gp). Rhodochrosite (6 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Don Merton, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs

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