Robert Soames, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries maces. His chestnut hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and money/treasure
Ideals: Fighting, Philantrophist. Bonds: Job, Rich, Immigrant, Has a crush. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Deep blue spinel (200 gp). Eye agate (8 gp).
Simon Wade, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His eyes are likewise amber.
Personality: He acts crazy and hedonistic. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Just what you see.
Miles Badger, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He has brown hair. His eyes are blue and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2200 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Guy Elton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is kept up in a ponytail inside a top hat. He has gleaming, smiling blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: Guy was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: To reunite with his absent father.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Family. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 30000 sp. Red-brown spinel (150 gp).
Geoffrey Prescott, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. His small hat is riddled with cuts and holes. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Priest
Voice: French accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Red spinel (60 gp). Pink pearl (60 gp). Brown-green garnet (60 gp). Jasper (40 gp). 1 Minor magic item.
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