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NPC Generator

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Advanced [show]


John Sutherland, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown coat over a black low-cut shirt, and a top hat upon his head, he is not a threatening figure. He wears his red hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Attractive, Family, Criminal record, Nature. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

John Sutherland, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Gerard Hadlee, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is knotted and matted. He has several tiny emerald earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and wants his loneliness to end

Flaws: Impulsive. Bonds: Rich, Has a crush, Military, Adventurer, Family. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Hadlee, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Anselm England, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white hair is thinning but still full. His eyes are hazel and catlike.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Scribe and found it very stressful. He now owns his own business.

Motivation: He is greedy.

Flaws: Depressed. Bonds: Military, Rich, Job. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Anselm England, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Robert Southey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: Born in the east to a Sage, Robert learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He got away from his former life and has fallen to alcoholism.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Addict. Bonds: Immigrant, Job, Has a crush. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Southey, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Sard (60 gp). Hematite (13 gp).


Social Check DCs


Charles Heiser, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears a broad hat to hide his balding. He has gleaming, smiling violet eyes.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Religious. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Heiser, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Azurite (6 gp). Lapis lazuli (6 gp).


Social Check DCs

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