Don Woods, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his kukri, and his gloved hand is found clutching a kukri. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy.
Ideals: Justice, Professionalism. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Conrad Ashton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is portly but not overly obese. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.
History: Conrad was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated, Gifted. Bonds: Job, Nature. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1
Possessions: 1 Minor magic item.
Conrad Gyula, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses like a well dressed Carpenter does. He has moderate length white hair. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Carpenter. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a brothel owner, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Detective, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
Possessions: 18000 cp.
Gerald Abram, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is long and chestnut with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He has several tiny jet earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: To settle down with his crush; and he's attracted to the pc
Flaws: Fearful, Disease. Bonds: Rich, Family, Adventurer, Has a crush. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3100 sp.
Rolf Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and tan robe with the hood down. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His long auburn hair is drawn into a two foot long braid. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful slaver made him what he is. His mother was a soldier and died while he was still young. Rolf was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he loathes his own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. Malachite (11 gp).
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