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NPC Generator

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Advanced [show]


Lance Appleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a top hat to hide his balding. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family, Criminal record. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Lance Appleton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal, Giant, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Thunderstones. 4 Thunderstones. 4 Antitoxin.


Social Check DCs


Dean Hadlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy black suit, he is not a threatening figure. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Ideals: Pacifist, Justice. Flaws: Insomniac. Bonds: Attractive, Criminal record, Religious. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Hadlee, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Huxley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Bricklayer. He wears his black hair down. He has gleaming, smiling brown eyes.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Logical, Fighting. Flaws: Addict. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Randal Huxley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp.


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Randal's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Randal Tatum, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 80 pp.


Social Check DCs


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His moppish brown hair is in a traditional bowl cut. This violet eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo was born the youngest of three triplets. He worked as a nervous Detective and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Flaws: Antagonistic, Insane. Bonds: Job, Family, Religious. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Drogo Benson, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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