John Marley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Marshal like his father before him.
Motivation: Further expansion of business; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Artistic. Bonds: Attractive, Poor, Job. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 5000 cp.
Justin Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His half smiles and green eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Rich, Attractive. Occupation: Mason
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Dustin Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His hair is long and chestnut with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His fierce blue eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Dustin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Rich. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
Hunter Harley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has achieved small success as a Seamstress.
Motivation: To find somewhere to settle down; and sabotage a competitor
Flaws: Mundane. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp.
Bernard Dayton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His small hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of eastern immigrants he idolized his mother. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
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