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Advanced [show]


Odo Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green tunic with brown highlights, and long black pants that bunch up around his shoes. He wears a broad hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Antagonistic, Shy. Bonds: Immigrant, Nature, Has a crush. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Vance, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 7 (-2)7 (-2)
Skills Medicine +0, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black cloak and cross-gartered pastel stockings. He has no hair. He has several tiny emerald earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Locksmith, but he got bored and became a Stableman. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Clerebold Middleton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Silver pearl (70 gp). Lapis lazuli (15 gp).


Social Check DCs


Drogo Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his blue robe. He has a long auburn beard with little hanging trinkets. His ears are large.

Personality: This man loves poetry and to teach people poetry more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Drogo Roscoe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)5 (-3) 11 (+0)15 (+2)
Skills Arcana -1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Randal Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He has moderate length white hair. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born in the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Randal Stanley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Chalcedony (70 gp).


Social Check DCs


Raymond Garfield, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tan painted combat armor at almost all times. He has blonde hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Map Maker, Raymond learned a great deal about his father's area of expertise. He dropped out of school to support his sick father, and resented it. He has achieved small success as a Map Maker.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Logical. Bonds: Job, Rich, Family. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Raymond Garfield, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 16 (+3)3 (-4)
Skills Insight +6, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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