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NPC Generator

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Advanced [show]


Justin Warwick, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is wearing the road beaten gear of a warrior. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Mercenary like his father before him.

Motivation: He desires power and/or immortality; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Persistence, Philantrophist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Warwick, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 8 (-1)7 (-2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Tanglefoot bags.


Social Check DCs


Heward Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a blue poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Heward was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Hunter. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Heward Stansfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He dresses like a well dressed Locksmith does, and his gloved hand is found clutching a crossbow. He has wavy white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He worked as a nervous Locksmith and found it very stressful. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Addict, Insomniac. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Beitz, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills History +6, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Jasper (50 gp). Zircon (50 gp).


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Philantrophist, Entrepeneur. Flaws: Insane, Emotional. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Theodoric Bradshaw, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. He has gleaming, smiling green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Gerard Thackeray, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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