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Advanced [show]


Geoffrey Weld, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his golden hair in a pixie cut. His eyes are blue and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Geoffrey was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Tanner again; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Shy, Impulsive. Bonds: Adventurer, Job. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Weld, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Solomon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He tends to wear a blue poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: Born in the west his family was never financially stable. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Slave, Poor, Nature. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Solomon Wedgwood, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a worn and beaten armor. He has chestnut hair. His brown unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Aldous hails from a village terrorized by illithids. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Optimist, Extrovert. Flaws: Disease. Bonds: Enemies, Job. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Aldous Sherwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate, Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Barclay, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Jade (120 gp). Silver pearl (120 gp).


Social Check DCs


Clerebold Hackney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His red hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.

History: He got into the Fortune-teller business at a young age. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Clerebold Hackney, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Stealth +1
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 4 Alchemist’s fire. 4 Tanglefoot bags. 4 Smokesticks.


Social Check DCs

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