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NPC Generator

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Advanced [show]


Bernard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a blue and tan robe with the hood down. His white hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. Bernard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bernard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Impulsive, Racist. Bonds: Nature, Criminal record. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Bernard Bradshaw, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 18 (+4)11 (+0)
Skills Medicine +6, Nature +5
Senses Passive Perception 14
Languages Common, Infernal, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Everly, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 7 years old his parents immigrated from the east. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Emotional. Bonds: Immigrant, Attractive, Religious. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Hugh Everly, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)8 (-1) 11 (+0)7 (-2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Kensley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a large white jacket. His white hair is singed and shortened. His eyes are brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Tailor, Anthony learned a great deal about his father's area of expertise. He worked as a nervous Tailor and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Family, Has a crush. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Anthony Kensley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 7 (-2)11 (+0)
Skills Investigation +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Deep blue spinel (300 gp). Aquamarine (300 gp).


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: This man loves music and to teach people music more than just about anything. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Now he works as a music tutor during his time off.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Artistic, Logical, Fighting, Gifted. Bonds: Slave. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

John Addington, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Peridot (70 gp). Rock crystal (70 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey cloak and cross-gartered yellow stockings. He is muscular with a powerful set of arms. His black hair is smooth and relatively long. This blue eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a great chef.

History: He got into the Merchant business at a young age. Brilliant and gifted he never wanted to apply himself. He has worked as a Merchant like his father before him.

Motivation: He wants revenge against drow; and to be a junk dealer again

Ideals: Gifted. Bonds: Enemies, Job. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Trym Atterton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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