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NPC Generator

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Advanced [show]


Don Digby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. He was granted divine powers by his dying brother.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Don Digby, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Amethyst (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with white stripes complete with hood. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: He was born in a small desert village. After coming to the age of reason, Theobald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Optimist, Artistic, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Theobald Merton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 20 pp.


Social Check DCs


Balimaar Addington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a tight fitting blue shirt and pants. His silver hair and beard is wavy and long. He wears an eyepatch.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He has never given up on his music dream.

Motivation: To end his boredom; and he is content

Ideals: Artistic, Optimist. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Balimaar Addington, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His hair is always cut to a buzz. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and he seems to be bored by most things

Ideals: Disciplined, Justice, Logical. Flaws: Mundane. Bonds: Poor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Odo Kent, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Drogo Eastoft, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He dresses in tan turtlenecks beneath a blue coat with black slacks, and his gloved hand is found clutching a bastard sword. His moppish golden hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it; and he would like to get married and retire

Flaws: Mundane. Bonds: Slave, Rich, Enemies, Has a crush. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Drogo Eastoft, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs

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