Cory Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has worked as a Jeweler like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Aldous Blakely, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his auburn hair well, parting it to the right. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 4 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Disciplined. Bonds: Poor, Religious, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hubert Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in red turtlenecks beneath a blue coat with black slacks. His white hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Hubert lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent father; and he's attracted to the pc
Ideals: Logical. Flaws: Insane. Bonds: Family, Military, Has a crush. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 5 (-3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 8000 cp.
Gilbert Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He wears a top hat to cover his moderate length silver hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Slave Trader.
Motivation: A strong sense of loyalty to Human people; and expand his business
Ideals: Professionalism. Flaws: Hedonist, Racist. Bonds: Nature, Job. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 600 sp.
Roger Clayden, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His brown hair is matted, messy, and big. He has several tiny topaz earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a mountains tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Nature, Debt. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1400 sp.
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