Balimaar Mitchell, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, black cloak. His white hair is braided into rings. His fierce brown eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a dire rats raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Guard like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. Red garnet (90 gp). 1 Magnifying glass.
Adam Sharps, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He has wavy red hair. This brown eyed easterner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Roofer, but he got bored and became a Tailor. He struck the Tailor job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Justice, Entrepeneur. Flaws: Disease, Insane. Bonds: Job. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Conrad Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright black suits and hats, and sports empty pouches on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person.
Personality: Conrad is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Conrad lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Fighting. Flaws: Depressed, Insane. Bonds: Family. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Conrad Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a green suit, black shirt, and grey tie. He wears his blonde hair up. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Conrad took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and to protect his home
Ideals: Athletic, Professionalism, Gifted, Entrepeneur. Bonds: Guardian. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Goblin, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Tiger eye turquoise (15 gp). Sard (20 gp). Citrine (20 gp).
Hunter Watson, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear pastel pants and tee shirts. He is muscular with a powerful set of arms. His brown hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 sp. Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (200 gp).
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