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NPC Generator

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Advanced [show]


Godfrey Stanley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear blue tank tops with yellow pants, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 3 years old his parents immigrated from the north. Cursed with vampirism at a very young age, Godfrey has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: In love, Military, Immigrant. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Stanley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Hugh Camden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a tan suit, grey shirt, and green tie. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Extrovert. Flaws: Addict, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Camden, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Solid gold idol (600 gp).


Social Check DCs


Rolf Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats, and carries swords. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Healer; and wants his loneliness to end

Ideals: Fighting. Flaws: Selfish, Addict, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Wakefield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports white clothing, slightly heavier than average wear. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His gray eyes peer out from beneath his deerstalker white hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: Balimaar was raised in a hard working conservative environment. A gifted student he started as a Sailor, but he got bored and became a Ruler. He has been saving his money to try and buy his sister's freedom.

Motivation: Sabotage a competitor; and he's attracted to the pc

Ideals: Joker. Bonds: Adventurer, Job, Family, Has a crush. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Balimaar Wentworth, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. Onyx (50 gp).


Social Check DCs


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and expand his business

Ideals: Professionalism, Persistence. Flaws: Disease, Fearful. Bonds: Job. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Gerald Clayton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. Rhodochrosite (9 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs

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