Kyle Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long golden hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Mundane. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Robert Byron, Male Human [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long red beard, and similarly colored long hair. His green eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 8 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Hematite (5 gp). Red-brown spinel (80 gp). Red-brown spinel (80 gp).
Heward Bentley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Detective father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Frederick Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is knotted and matted. His eyes are gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Sellsword job and began his own company from there.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Gerard Dalton, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a deerstalker hat to hide his balding. His gray unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Gardener business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Gardener.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Disease, Sensitive, Impulsive. Bonds: Job. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Onyx (20 gp). Amber (120 gp).
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