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NPC Generator

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Advanced [show]


Jocelyn Law, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Weaver does. He is tall, broad shouldered and powerfully built. He has white hair. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Jocelyn was raised in a hard working conservative environment. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Map Maker again; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Law, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a white shirt with thin brown vertical stripes and red pants. His hair is golden, silky, and of moderate length. His brown eyes peer out from beneath his feathered white hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Merchant, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

William Wilberforce, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Cory Blythe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears pastel painted combat armor at almost all times. With bright red hair and a scraggly beard. He has amber eyes and a pastel hat with a black feather.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Baker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Cory Blythe, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Obsidian (5 gp). Malachite (5 gp). Lapis lazuli (5 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Trym Royston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His brown hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Trym Royston, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Stansfield, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He is compelled to act according to his religious beliefs; and to be a shoemaker again

Bonds: Attractive, Adventurer, Nature, Job, Religious. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Raymond Stansfield, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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