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NPC Generator

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Advanced [show]


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head. His red hair is knotted and matted. His eyes are hazel and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Kyle was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His relatives are trying to arrange a marriage.

Bonds: Guardian, Enemies, Family, Immigrant. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Kyle Cooper, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)16 (+3) 15 (+2)10 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Zircon (70 gp). Rock crystal (70 gp).


Social Check DCs


Miles Blyth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting black shirt and pants. His hair is long and brown with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Miles studied abroad. His psionic abilities were realized during a raid on his village. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Justice, Gifted. Bonds: Job, Criminal record. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Miles Blyth, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Wade, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Secretive, Hedonist. Bonds: Family, Adventurer. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Drogo Wade, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Antitoxin. 4 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Bonds: Poor, Immigrant, Attractive, Has a crush, Job. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Garfield, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Bradford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has white hair. His fierce violet eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: William was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Passionate. Bonds: Job, Poor, Adventurer, Has a crush. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

William Bradford, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. Deep green spinel (70 gp). Chalcedony (70 gp). Golden yellow topaz (400 gp).


Social Check DCs

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