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Advanced [show]


Conrad Royal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is well dressed, constantly wearing a white suit, black shirt, and white tie. His hair is brown and very short. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Conrad hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Secretive. Bonds: Enemies, Attractive, Family. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Conrad Royal, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ralf Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and doesn't want to be a architect and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Rich. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Beckwith, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Rutland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His hair, while still mostly red, has prominent grey streaks. His ears are large.

Personality: Calm and collected, he is a well trained Tanner. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and to be a scribe again

Ideals: Entrepeneur, Justice, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Ralf Rutland, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His red hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and wants his loneliness to end

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Has a crush. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Hunter Brandon, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 6 (-2)12 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He wears his auburn hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Conrad was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he wants revenge against goblins

Ideals: Gifted, Persistence, Artistic. Bonds: Job, Enemies. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Conrad Lindsey, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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