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NPC Generator

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Advanced [show]


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His deerstalker hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Insane. Bonds: Rich, Family, Adventurer, Job. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Norman Reid, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 16 (+3)4 (-3)
Skills Acrobatics +3, Deception -1
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting black shirt and pants. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Miles Sydney, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 7 (-2)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. A small bag of saffron. (20 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Godfrey Beverly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His hair is black and curly. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Godfrey studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Extrovert, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Beverly, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 17 (+3)9 (-1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp. Jasper (80 gp). Deep blue spinel (800 gp). Emerald (500 gp).


Social Check DCs


Gomory Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He sports black clothing, slightly heavier than average wear. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature, Poor. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Gomory Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears an entirely violet suit with black socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a island tribe. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and sabotage a competitor

Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Drogo Walcott, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Masterwork manacles. 1 Superior lock.


Social Check DCs

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