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Frederick Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. His silver hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Frederick was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Family, Debt. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Frederick Langdon, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his silver hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Shy, Mundane. Bonds: Attractive, Nature, Has a crush. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Drogo Blakely, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)18 (+4) 10 (+0)16 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Terran, Infernal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Chalcedony (30 gp). Red garnet (130 gp). Moss agate (15 gp).


Social Check DCs


Don Hayden, Male Human [Permalink]

Personal [hide]

Description: This western man wears a worn and beaten armor. His clothes are grease stained in places. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Sage in town.

History: He was born several months after his father was called into army service. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Bonds: Poor, Immigrant, Guardian, Job, Military. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Don Hayden, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Stansfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large grey jacket. His white hair is singed and shortened. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Detective, his father struggled to pay the bills. A gifted student he started as a Detective, but he got bored and became a Tailor. He has since lost track of the people in his past.

Motivation: Further expansion of business; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor, Job, Family. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Trey Stansfield, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Gold and topaz bottle stopper cork (800 gp). A delicate silver chain set with a tourmaline (40 gp).


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Ruler, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Religious, Poor. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Theobald Shirley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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