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Advanced [show]


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his brown robe and has his falchion always slung over his shoulder. He keeps his golden hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: Don was born with his father's beautiful face. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Don's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Don Hackney, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Richard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mason. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. He has a white handlebar mustache and slicked back white hair. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Religious, Mentor. Occupation: Mason

Voice: Whispers

Attributes [hide]

Richard Snowdon, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Pink pearl (110 gp). Hematite (5 gp). Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a flapper bob. He has gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heward was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Flaws: Hedonist. Bonds: Poor, Attractive, Adventurer. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Heward Myerscough, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Smokesticks. 3 Holy water. 3 Holy water.


Social Check DCs


Alexandre Marlowe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His hair is short and golden. His amber eyes dart from person to person.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Fighting, Artistic, Logical. Bonds: Adventurer, Slave, Rich. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Marlowe, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Middleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple tan robe with green stripes complete with hood. He wears a colorful flower in his silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Bonds: Attractive, Enemies, Slave, Military. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Middleton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 18 (+4)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp.


Social Check DCs

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