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NPC Generator

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Advanced [show]


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears many layers of old clothing at all times. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Ralf Adley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. 4 Holy water. 1 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His hair is brown and curly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Adelard Clapham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 7 (-2)13 (+1)
Skills Insight +0, Religion +5
Senses Passive Perception 8
Languages Common, Infernal, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Dean Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey costume with the symbols of the four houses of cards on his torso. His black hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Guard

Voice: German accent

Attributes [hide]

Dean Denholm, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Raymond Tickle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair and beard is wavy and long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Fighting. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Tickle, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. This brown eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Passionate, Artistic. Bonds: Family, Immigrant, Criminal record. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Anselm Tinley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 cp. Banded agate (10 gp). Moonstone (40 gp). Silver pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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