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NPC Generator

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Advanced [show]


Hubert Walpole, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is dressed in an above average manner. His silver hair is drawn into a tight pony tail with a dagger scrunchie. This gray eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Sailor.

Motivation: To be a Sellsword again; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Philantrophist. Bonds: Attractive, Job, Slave, Religious. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Walpole, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Adley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His red hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can't help but pocket interesting objects he comes across

History: Born to a Miller, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Addict, Depressed. Bonds: Poor, Criminal record, Family. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Adley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Kirby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black leather gloves, a black jacket, and tight pants. His chestnut hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Kirby, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Lance Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is auburn and curly. He has several tiny sapphire earrings on each ear.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Lance Carlisle, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Hailey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. He wears his silver hair up. His eyes are hazel and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Drogo was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Miller like his mother before him.

Motivation: Wants to open a new tavern.

Flaws: Terse. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Drogo Hailey, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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