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NPC Generator

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Advanced [show]


Drogo Langdon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He has no hair. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Cartwright.

Motivation: Wants a kiss; and he has a crush on the local jeweler

Ideals: Joker. Flaws: Ugly. Bonds: Military, Job, Has a crush. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Drogo Langdon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Frederick Alby, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: He got into the Carter business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He became a Carter soon after.

Motivation: He is unsatisfied with his job; and to be a spice merchant again

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Frederick Alby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy chestnut beard and wild chestnut hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Priest in town.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He has worked as a Priest like his father before him.

Motivation: He's attracted to the PC; and expand his business

Bonds: Attractive, Nature, Job, Military, Has a crush. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Tim Branson, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 8 (-1)18 (+4)
Skills Athletics +3, Performance +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: 200 gp. Black pearl (700 gp). Aquamarine (700 gp). Carnelian (20 gp).


Social Check DCs


Robert Oakley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He sports a long black beard, and similarly colored long hair. His brown eyes peer out from beneath his top brown hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Poor, Military, Adventurer. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Robert Oakley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a red suit, white shirt, and brown tie. He has a very tight haircut. His eyes are gray and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic, Artistic, Fighting. Bonds: Religious, Adventurer. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Manfred Quinton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved bone or ivory statuette (90 gp). A silver and pearl hairclip (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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