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Advanced [show]


Aldous Acton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, black shirt, and yellow tie, and carries bows. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Server and found it very stressful. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Job, Mentor. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Acton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Lindsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue deerstalker hat and blue clothes. He wears a deerstalker hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and he seems to be bored by most things

Ideals: Logical, Entrepeneur. Flaws: Ugly, Insomniac, Mundane. Bonds: Job. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Ernest Lindsey, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Moonstone (40 gp). Jasper (40 gp). Golden yellow topaz (400 gp). Citrine (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Webley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey cloak and cross-gartered blue stockings. He wears a feathered hat to cover his moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the south. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He wants to get laid.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Webley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 17 (+3)9 (-1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Bradly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a black vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His silver hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and to reunite with his absent mother

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Lance Bradly, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in a clean green cloak covering his clean studded leather. His whole body is exceptionally muscular. He wears his blonde hair down. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Painter, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Poor, Job. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Gentry, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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