Hunter Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with violet stripes complete with hood. He is portly but not overly obese. He wears his chestnut hair up in a very large beehive style do. His violet eyes dart from person to person.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Merchant soon after.
Motivation: Someone believes him a fraud; and further expansion of business
Ideals: Gifted. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Henry Barton, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west to a Performer, Henry learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Anthony Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a large tan jacket. His hair is silver and curly. His hazel eyes peer out from beneath his feathered tan hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, his parents were killed by a goblins raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of goblins.
Ideals: Philantrophist. Flaws: Shy. Bonds: Slave, Enemies. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Half-Plate.
Hunter Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he wears a yellow tunic with green highlights, and long white pants that bunch up around his shoes. He wears his hair in dreadlocks. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Shepherd profession.
History: He was born in the east, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Simon Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a violet costume with the symbols of the sun god on his torso. His hair is cut close to his head. His blue eyes are passionate and lively.
Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast desert. After coming to the age of reason, Simon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Extrovert, Gifted. Bonds: Attractive, Military, Nature. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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