Richard Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. With a patchy white beard and wild white hair. His eyes are gray and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His job bores him to no end. He has decided to make it more interesting.
History: Born in the west his family was never financially stable. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Bonds: Attractive, Job, Adventurer, Criminal record, Poor. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
Gilbert Southey, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He is physically well-built. He has styled his auburn hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: This man loves music and to teach people music more than just about anything. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. Gilbert was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Ploughman. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Family, Immigrant. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 9000 cp.
Simon Royston, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Simon was raised in a hard working conservative environment. His childhood dream was to be a Jeweler, but he was a colossal failure. He has worked as a Detective like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Athletic, Justice. Bonds: Rich, Job, Religious. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Alex Kendal, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also hits on women, regardless of circumstances.
History: Alex was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and to clean up the streets
Ideals: Fighting, Athletic. Bonds: Guardian, Has a crush, Poor, Adventurer. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the south. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Many orcs want him driven away; and a deep hatred of orcs
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
