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NPC Generator

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Advanced [show]


Dean Deighton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is braided into rings. His eyes are a pleasant green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Family, Rich. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Dean Deighton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 8 (-1)10 (+0)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Black velvet mask with numerous citrines (90 gp). Solid gold idol (700 gp).


Social Check DCs


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple green robe with brown stripes complete with hood. His black hair is smooth and relatively long. His thin eyebrows rest above his beady gray eyes.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Randal Yardley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Norman Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Norman Westbrook, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)8 (-1) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Kimberly, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. One day when Robert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Robert was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is a bit of a kleptomaniac; and to reunite with his absent father

Flaws: Antagonistic, PTSD. Bonds: Slave, Family, Criminal record. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Kimberly, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the large cave and found the beat up longsword and armor he uses now. He has since lost track of the people in his past.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Balimaar Sheldon, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Jade (50 gp). Onyx (80 gp).


Social Check DCs

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