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NPC Generator

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Advanced [show]


Don Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His black hair is cut short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Don Wordsworth, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gerard Rayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and he is greedy

Ideals: Persistence, Justice, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Gerard Rayden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He wears a deerstalker hat to cover his moderate length white hair. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Sailor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Ugly, Disease, Racist, Addict. Bonds: Poor, Mentor. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Lance Bentley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. Smoky quartz (80 gp). Fire opal (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Marley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His auburn hair is kept up in a ponytail inside a Stetson hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Addict, Disease, Fearful. Bonds: Rich. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Kody Marley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)18 (+4) 12 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He has shaved his head bald. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Job, Family. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Robert Lindsey, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)5 (-3)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs

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