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NPC Generator

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Advanced [show]


Hugh Cooper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized red coat. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Hugh Cooper, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)5 (-3) 12 (+1)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Tatum, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and dresses in black turtlenecks beneath a blue coat with violet slacks. His left hand appears badly burned and disfigured. His red hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. Raymond was born on a far southern island where he grew up under the tutelage of his mother, an expert Herbalist. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Flaws: Insane. Bonds: Attractive, Religious, Immigrant. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Raymond Tatum, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Simon Tickle, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 14 (+2)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Deep green spinel (160 gp). Black pearl (1000 gp). Hematite (8 gp). Chrysoprase (70 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He prefers to wear tan pants and tee shirts. His long red hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Opinionated. Flaws: Shy, Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Thomas Halsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Van Es, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His tied-back hair is silver. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he's attracted to the pc

Ideals: Optimist. Flaws: Shy. Bonds: Has a crush, Mentor, Rich. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Arnold Van Es, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 30 pp. 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs

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