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NPC Generator

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Advanced [show]


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Slave Trader uniform. He keeps his red hair in a pixie cut. His eyes are likewise violet.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Server, but he was a colossal failure. In the meantime he has taken over work as a Slave Trader and occasionally as a mercenary.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Impeccable. Bonds: Job, Enemies, Rich, Adventurer. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anthony Addington, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dustin Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright brown suits and hats. His black hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal singing training, and achieved minor success. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Military, Nature. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Dustin Blythe, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)18 (+4) 18 (+4)17 (+3)
Skills Insight +6, Nature +6
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. He carries a battered ceremonial dagger and tarnished warhammer as well. He has a long golden beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Joker, Gifted. Flaws: Insane, Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Guy Radcliffe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 10 pp. Rose (30 gp). Hematite (10 gp). Golden pearl (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Fidget, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy white suit, he is not a threatening figure. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Gomory Fidget, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Half-Plate.


Social Check DCs


Gerald Garfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. His eyes are amber and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Money/treasure; and find a way to reverse the transformation of his sister

Flaws: Ugly, Emotional. Bonds: Rich, Family. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Gerald Garfield, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs

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