Hunter Budd, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He keeps his brown hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Hunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by drow. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Further expansion of business; and to be a doctor again
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Poor, Enemies, Job. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 4 (-3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 26000 cp.
Peter Cornish, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. He has wavy brown hair. He wears large thick round spectacles.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Bonds: Criminal record, Has a crush, Poor, Debt, Family. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Patrick Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. This amber eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he is content
Flaws: Depressed, Mundane. Bonds: Guardian, Military, Rich. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3
Possessions: Smoky quartz (50 gp). Eye agate (9 gp).
Gomory Clifton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He has a long red beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 200 gp. White pearl (70 gp). Hematite (11 gp). Aquamarine (400 gp). Alexandrite (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Conrad Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the left. His eyes are a pleasant blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
