Norman Heiser, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His black hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Guard for hire.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Gifted. Bonds: Has a crush, Immigrant, Job, Enemies. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Balimaar Carlisle, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear white tank tops with green pants, and is pretty ugly. His tied-back hair is brown. His gray eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Cook, Balimaar learned a great deal about his mother's area of expertise. He worked as a nervous Cook and found it very stressful. He now owns his own business.
Motivation: Doesn't want to be a Cook and was forced into it by his family; and find a way to reverse the transformation of his brother
Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Cook
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp.
Solomon Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of death around his neck, and a whip on his belt. His auburn hair is braided into rings. His eyes are likewise violet. His teeth are white and perfect.
Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Attractive. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Azurite (15 gp).
Shane Redfield, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears his golden hair down. This amber eyed westerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: Gifted from a young age, Shane studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Shane and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 28000 sp.
Percival Anderton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair and beard is wavy and long. His eyes are hazel and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by dire rats. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Secretive. Bonds: Immigrant, Slave, Religious, Enemies. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp.
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