Simon Ryland, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the west. A gifted student he started as a Tailor, but he got bored and became a Carter. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Justice. Bonds: Rich, Job, Immigrant. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Ralf Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple yellow robe with violet stripes complete with hood. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Unemployed profession.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Persistence, Artistic. Bonds: Attractive, Job. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 17000 sp. 1 Minor magic item.
Dustin Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of death on his torso. His skin is fair and his fingers are delicate and long. He has wavy auburn hair. His brown eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them
History: Dustin hails from a village terrorized by orcs. His childhood dream was to be a Mason, but he was a colossal failure. He now owns his own business.
Motivation: To reunite with his absent mother; and sabotage a competitor
Flaws: Antagonistic, Shy. Bonds: Enemies, Job, Family. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 41000 sp.
Norman Windsor, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears tan cloth garments or leather armor. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Animal Trainer.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.
Ideals: Artistic, Gifted. Bonds: Job, Family, Military. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Richard Rayden, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his auburn hair well, parting it to the left. He has hazel eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Richard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 4 (-3) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (60 gp).
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